VALORANT Joins Esports Nations Cup 2026: National Teams to Battle in Riyadh
Esports Team
20 Feb, 2026
VALORANT will see a major change in its international competition in 2026.
Riot Games’ popular tactical shooter is now part of the Esports Nations Cup 2026 (ENC 2026), but instead of the usual club-based VCT system, this event will feature national teams. The announcement comes after Riot Games revealed the VALORANT EMEA Clash earlier this month.
ENC 2026, which will take place in Riyadh and VALORANT matches are set for November 8–15, 2026, giving fans a week of intense national-team showdowns.
Fnatic Draws a Hard Line Against Online Abuse: Law Enforcement Involved and Permanent Bans Issued
Esports Team
20 Feb, 2026
The world of competitive esports is frequently affected by toxic fan behavior, and Fnatic is responding with firm action.
After seeing an increase in targeted harassment, the London-based esports organization has introduced a new approach to address online abuse, making it clear that harmful behavior will no longer be tolerated.
On February 19, Fnatic posted an official statement on X (formerly Twitter) about a recent increase in personal attacks and reported death threats aimed at its professional players.
Overwatch Season 1: Is it enough to relive the glory days?
Esports Team
16 Feb, 2026
Overwatch Season 1 is a whole new era for the game / Image credit: Blizzard Entertainment
TL;DR
Overwatch Season 1 began on February 10, 2026.
The new season rebrands Overwatch, as it is no longer Overwatch 2.
The season introduced five new heroes, all of whom were available to play immediately upon the season’s release.
Overwatch’s structure is set to become more focused on the game’s narrative.
Loot Boxes are now more easily earned in the new season.
Overwatch 2 is no more, as Blizzard has dropped the 2 altogether for an all-new rebrand. The game has gone back to just being Overwatch, and with the name change comes a complete refresh. The season – called Overwatch Season 1: Conquest – focuses on the theme of Talon’s rise to power. Overwatch 2 was not as favoured as the original Overwatch, but is the fresh start with Overwatch Season 1 enough to relive the golden years of Overwatch?
The Overwatch timeline
Before we get into the Overwatch season 1 changes, let’s first take a look at the timeline of the Overwatch series.
May 2016: Overwatch is released as a one-time purchase title.
October 2022: The Overwatch servers are shut down, and the game is no longer playable. Overwatch 2 is released in early access the next day. The game is now free to play with in-game purchases.
August 2023: Overwatch 2 is officially in full release.
February 2026: Overwatch 2 is renamed to Overwatch. The game is rebranded and is set to have a shift to focus on the game’s narrative.
The Overwatch 2 controversy
Many fans took issue with Overwatch 2’s monetisation and broken promises about PvE / Image credit: Blizzard Entertainment
When Overwatch 2 was released, it faced negativity due to the dev team’s decision to scrap the planned PvE mode and the prices of in-game cosmetics. This was very different to Overwatch 1, which made obtaining skins very accessible if you put in the work and played consistently. For instance, I’ve been an Overwatch player since November 2016. I was able to collect a huge amount of Legendary skins simply by playing often. Loot boxes could also be bought back then, but spending real money wasn’t the only way to get your hands on the best cosmetics.
When Overwatch 2 released, I ended up spending stupid amounts of money to get skins that would have once been obtainable by just playing the game. Yes, Overwatch 2 was now free to play, but charging players upwards of $50 for skins borders on the ludicrous, especially considering the game’s previous structure. Of course, you don’t have to spend money. However, for those of us who have been around since Overwatch’s beginnings, and those used to the corporate cash grab design of free-to-play online games, it’s hard not to succumb to the temptation of spending your money.
The new rebranding of Overwatch isn’t changing the monetisation elements hugely, as the game is still free to play. However, the changes Overwatch 2 made throughout its life have made the game more viable in the long run, such as the new Perks system and the Stadium game mode. It doesn’t feel quite as bad spending money on the game because of this content, and the new and improved Overwatch seems to be focusing on doing even more for the player to at least try and justify some of those skin prices.
Major changes in the Overwatch rebrand
The five new heroes were a big part of Season 1’s appeal / Image credit: Blizzard Entertainment
The Overwatch Season 1 update has brought about plenty of changes to the game’s structure, with promises of more to come to solidify the game’s future. Let’s take a look at some of the most notable changes.
Overwatch Season 1 new characters
The biggest surprise with the reveal of Overwatch Season 1 in the Overwatch 2026 Spotlight video was that there would be five new heroes playable immediately when the season dropped. The new heroes are:
Anran (Damage)
Domina (Tank)
Emre (Damage)
Jetpack Cat (Support)
Mizuki (Support)
Narrative focus
Overwatch versus Talon is the core of the narrative / Image credit: Blizzard Entertainment
One element of Overwatch that fans have been craving for years is more narrative content. With the reveal of Overwatch Season 1, a new cinematic was released called “Reign of Talon”. The cinematic sets up where we are in the story at the time of Overwatch Season 1. Set 10 years after the Blackwatch Retribution missions, Vendetta – daughter of the former Talon leader – takes down Doomfist and forcibly takes over her father’s criminal organisation. Doomfist is presumed dead. Vendetta reigns over Talon, and it is later confirmed that Widowmaker, Sombra and Reaper are no longer Talon operatives.
The narrative significance can be felt in the game, too, such as the Colosseo and Rialto now donning Talon banners. The Overwatch story arcs have become an integral part of the game rather than an afterthought. Faction campaigns are also now available, which allows players to pick a side – Talon or Overwatch – and complete missions to earn rewards relating to their faction.
Game structure
The roadmap shows the new Overwatch structure / Image credit: Blizzard Entertainment
Overwatch will now focus on structuring seasons around the lore, with new heroes becoming more common. Loot Boxes are also making a return, as they can be earned more easily and more often. There are also plenty of changes to certain hero abilities. Be sure to check out the most recent Overwatch Season 1 patch notes for more information on all the changes.
Are the Overwatch Season 1 changes enough to relive the glory days?
So, are these changes really enough to bring back the golden days of early Overwatch? Honestly, I don’t think so, but it’s as close as it’s going to get. Blizzard managed to capture lightning in a bottle when they released Overwatch. It was hailed as one of the best games of 2016, and there is no doubt that without it, we wouldn’t have other hero shooters such as VALORANT or Marvel Rivals.
That being said, the hero shooter genre has become oversaturated since 2016. It’s hard for any game to truly stand out among the masses, even a game like Overwatch, which was an OG. However, I do think Overwatch will continue its comeback thanks to the Season 1 changes. The game has already seen a huge return of its player base. I myself have played Overwatch more in the last week than I have in months. Can the game go back to how it was in 2016? No. Can it brush off the controversies of Overwatch 2 and maintain an established player base? If it continues as strongly as it has with Season 1, then yes, it most certainly can.
FAQs
What are the new heroes in Overwatch Season 1?
There are five new heroes in Overwatch Season 1, as listed above.
How does the conquest event work in Overwatch Season 1?
The Overwatch Season 1 event allows players to pick Overwatch and Talon and make their way through the Faction Pass by completing missions in-game. By doing so, they can unlock rewards.
When does Overwatch Season 1 end?
The Overwatch Season 1 release date was February 10, 2026, and it is set to end on April 14, 2026.
What is Reign of Talon in Overwatch Season 1?
Reign of Talon refers to Talon’s comeback in the Overwatch narrative, initiated by Vendetta.
Despite the hate and apple stuck in his teeth, Cody Schwab gets incredible win at GENESIS X3 Melee Major
Esports Team
16 Feb, 2026
Image Credit: Olivia Richman / Esports Insider
After one of the most incredible Losers runs of all time, Cody Schwab has won the GENESIS X3 Super Smash Bros. Melee Major.
“Against all odds, I somehow won GENESIS through 11 sets in Losers, through every heavy hitter,” Cody said on X (formerly Twitter). “I’ve given this game everything I physically can, and despite everything, it’s been the greatest ride of my life.”
The Melee tournament at GENESIS X3 was stacked. So stacked, in fact, that the best players in the world found themselves in the Losers side of the bracket in Top 64. Zain Naghmi, Cody Schwab and Juan ‘Hungrybox‘ DeBiedma are the top-ranked players, but surprise upsets had them fighting to see who would make it through each other to reach Top 8.
This means that pretty early into the competition, Cody had to fight Zain and then Hungrybox to avoid elimination — all on the first day. Cody fought through his two tough opponents to make it to the Top 8, where he started on Losers against Kyle ‘Krudo.’
Cody Schwab, often considered the best Fox in the world, was on fire the entire tournament. His lightning-fast punishes, high IQ mix-ups and strong ledge play had him steamrolling his Losers opponents, whether the crowd liked it or not.
Cody Schwab Not Deterred By Audience at GENESIS X3
Image Credit: Olivia Richman / Esports Insider
After Krudo, Cody took down Justin ‘Wizzrobe‘ Hallett’s Captain Falcon in a 3-0 stomp. He was then in Losers Semi-Finals against Alexandra ‘Salt‘ Rennie, a Captain Falcon player ranked #8 in the world after becoming a threat in the scene in the 2020s.
One of the newer names in the Top 8, the crowd was hyped by her GENESIS X3 run and rooted for her throughout the set against Cody Schwab. At one point, the one-sided chanting became so intense — with the audience screaming to ‘kill him’ — that Salt and Cody both gave the crowd stern expressions mid-set.
Even though the audience was hoping for a continued Salt run, Cody Schwab had a convincing final game and eliminated her from the tournament. After winning the incredibly intense set, Cody was met with more cheering for Salt, who had already left the stage.
After that, it was a Fox mirror with Miles ‘Soonsay‘ Foster. The audience was now in favour of Cody, who nobody could deny was playing like a mad-man all weekend. He ultimately beat Soonsay 3-1 to make it to the Grand Finals.
Image Credit: Olivia Richman / Esports Insider
The battle against Jake ‘Jmook‘ DiRado was largely one-sided, with Cody taking every single game the first match. This is despite Cody continuously eating a green apple and getting pieces of the fruit noticeably stuck in his teeth during the set. Jmook, he 7th-best player in the world, was clearly growing frustrated and couldn’t hide the disappointment on his face.
Image Credit: GENESIS GG / YouTube
Cody Schwab reset the bracket, meaning he’d have to beat Jmook one more time due to coming from Losers side. This match was a little closer, with Jmook seemingly gaining some confidence in the matchup. But Cody ultimately took the win, ending one of the most intense and challenging Losers runs of all time.
The greatest losers run of all time, bar none, full stop.
Ahead of GENESIS X3, it was said that this would be the last Major for Cody Schwab ahead of his break from Melee.
After winning, Cody addressed the crowd: “I need to work on myself as a person. And I need a team. […] I want to be the best person for this community and need time off to do that. I will come back the best player for the community, but that will include Z jumping, sorry.”
Cody has claimed he wants to leave the Melee scene in the past, but he never really took a long break. Only time will tell if he means it this time, especially after the continued toxicity from the crowd and social media during his run.
“Whether you love me or hate me, I want to be someone that can engross you in the game and bring fruit to the community that’s given me so much I’m going to do my absolute best to come back financially and emotionally secure, and give this game the GOAT Fox it deserves,” Cody tweeted.
“I’m not that person yet, but for all of you, I’ll try my best. Thank you Melee, the best game in the world.”
Despite the negativity, Cody Schwab’s GENESIS X3 run will be one to remember, whether you’re a fan or not. The incredibly consistent skill and grit he showed that weekend has cemented him as possibly the best player in Melee right now.
“Let me celebrate”: FaZe Clan assistant coach calls out BLAST following Six Invitational victory
Esports Team
16 Feb, 2026
Image credit: Ubisoft
FaZe Clan assistant coach João Pedro ‘JP‘ Teixeira has criticised esports tournament organiser BLAST following the North American esports organisation’s victory at the Six Invitational 2026.
Following the team securing back-to-back Six Invitational titles, JP claims that tournament staff prevented him from celebrating with the rest of the squad.
When attempting join the team celebrating on stage, JP stated that the incident “destroyed my experience of winning.” Additionally, the assistant coach mentioned that other tournament organisers have allowed other team members on stage to lift the trophy.
“Next time, just let me celebrate with my team,” wrote JP on social media. “Your on-stage staff are completely confused and destroyed my experience of winning by not allowing me to go on stage with the team after the first lift.”
As a result of winning the Six Invitational for a second time, FaZe Clan is the first esports organisation in history to win back-to-back titles. Throughout 2025, the all-Brazilian roster achieved a wealth of success, winning the South American League and finishing third at the Munich Major.
“We more than anyone else, especially in an extremely tactical and complex game like R6, deserve respect from the event organisers,” JP added in another post.
Team Secret coach Igor ‘Vivas’ Vivas agreed with JP, stating that coaches competing in Ubisoft’s first-person shooter title need more respect.
The Importance Of Coaches
Coaches in any esport title are an integral part of achieving success on the biggest stages. Whether it’s providing information on tactics during a match or ensuring players have followed training programmes, they’re crucial for esports organisations looking to lift trophies regularly.
As such, preventing coaches from celebrating with the rest of their team can be seen as frustrating for those involved. JP continues to express his frustration about missing out on “a once-in-a-lifetime moment” as the dust settles on another Six Invitational.
On the final day of the Six Invitational 2026, Ubisoft unveiled the full roadmap for Year 11 of Rainbow Six Siege through a Reveal Panel.
The upcoming year promises to bring fresh content to the tactical shooter, including new and remastered operators, modernised maps, revamped game mechanics, balance changes and more.
Year 11’s first season, Operation Silent Hunt, will begin on March 3rd, 2026. Headlining the update will be the new operator Solid Snake, the main protagonist of the Metal Gear Solid series. He will join as an attacker, with one armour and three speed stats, as part of Ubisoft’s collaboration with Konami.
Solid Snake will come with a unique Tacit. 45 as his secondary weapon, along with the F2 and PMR90A2 as primary weapons. He will be equipped with the Soliton Radar MKIII, a gadget capable of detecting nearby enemy positions in real time. Additionally, Solid Snake will bring a distinct passive to the game, allowing him to pick up to five different secondary gadgets from dead players.
Operation Silent Hunt will also introduce a limited 4v4 game mode based on Metal Gear Solid. Other features will also be added, including balance changes aimed towards roamer and entry operators, a two-week-long 1v1 Arcade playlist, modernised maps for Consulate, Oregon, and Villa, alongside a new battle pass.
Year 11 Season 2 Will Bring Ranked 3.0
Image credit: Ubisoft
The second season will see attacker Dokkaebi remastered as she will no longer be able to target all defenders at once with her call, opting for a mysterious new gadget that targets individual players. Additionally, a new primary weapon will be given to multiple operators, including Dokkaebi herself.
Ranked 3.0 will also be added in Season 2. Ubisoft shared that the playlist will no longer have hidden matchmaking rating (MMR), and ranks will be displayed based on player skill. It will also mark the return of placement matches to Ranked, which will take effect at the start of each season. Five divisions will also be introduced to Champion, which is currently the highest in-game rank.
Other content arriving in Season 2 includes a new map called Calypso Casino, mouse and keyboard support for consoles, and three modernised maps. An esports tab will also be available in-game, allowing fans to keep track of all Tier 1 teams alongside player stats. Season 2 will also feature the arrival of rotating operator trials, where players will be able to test out a selection of operators they do not own.
Finally, the season will see the removal of Dual Front a year after the mixed operator mode was introduced. A new limited-time mode, called Final Assignment, will be available for Dual Front before it is shuttered.
Legend Division to Arrive in Season 3
Image credit: Ubisoft
Season 3 will bring a new operator to Rainbow Six Siege, codenamed FIREWORKS. Based on the teaser animated by YouTube channel Siege Tales, which was also showcased during the Reveal Panel, the operator can fire a projectile that pierces through enemy shields
Ubisoft also announced that the Legend Division will be added during Season 3 as a solo queue playlist exclusive to Champion players.
Legend will use a regional MMR leader board that opens every mid-season, which will display players’ top operators and their overall MMR. Following the end of a season, the developers will grant an in-game charm to the top 100 players.
Rainbow Six Siege Year 11 Season 3 will bring Operator Mastery, where players can level up a selected character. It will be divided into four tiers: Specialist, Expert, Veteran, and Master, each of which will reward player titles and card borders.
New modes will also arrive in Season 3, including 3v3 Arcade playlists and a Drone Racing event. Anti-cheat, account security and anti-toxicity will see improvements through the release of the R6 Shieldguard Secure Platform.
Testing Grounds New Mechanic in Season 4
Image credit: Ubisoft
Rainbow Six Siege Year 11 Season 4 will see the last operator remastered, alongside the release of a new weapon, attacker secondary secondary gadget, and three more modernised maps.
The Hostage mode will also undergo a rework to make it more competitive, bringing the mode to the Ranked playlist.
Season 4 will see the release of the social hub, allowing players to access cross-platform friend lists, view recently played players, and send squad invitations through unique codes.
A new mechanic will also arrive to Testing Grounds, an in-game mode where Ubisoft trials upcoming mechanics for feedback before adding them to the game. This time, players will be able to experiment with half-raised reinforcement walls.
Classic events will also make a return in Year 11 Season 4. Larceny makes a comeback, which enhanced destructibility in the modified Hereford Base map as players fought for control over various safeboxes.
Brawl Cup heads to Berlin as BLAST unveils 2026 Brawl Stars esports plans
Esports Team
16 Feb, 2026
The mobile esports scene is set for a massive shake-up in 2026 as tournament organiser BLAST has officially announced that the Brawl Cup is heading to Berlin, Germany.
Following a landmark multi-year partnership signed between BLAST and Supercell at the end of 2025, the 2026 Brawl Cup will transition from the digital screen to the big stage.
The event is scheduled to take place at the Uber Eats Music Hall from May 15th to May 17th, 2026, marking the first-ever live, in-person event for this specific tournament circuit.
Kambi esports odds integrated into ComeOn Group sportsbook platform
Esports Team
16 Feb, 2026
Image credit: Kambi
Sports betting services company Kambi Group has announced a multi-year partnership with iGaming operator ComeOn Group.
According to a release, Kambi’s esports division, Abios, will be integrating its odds into ComeOn’s multi-feed sportsbook platform as it looks to further expand into the esports sector. Financial terms of the deal were not disclosed.
Additionally, Kambi will also be offering supplementary support on ComeOn’s broader sportsbook portfolio, tailoring odds and markets to specific player preferences for localised strategies.
Founded in 2010 and active across several locally regulated markets, including Denmark, Sweden, Ontario, and the Netherlands, ComeOn Group has been increasing its ties with the esports industry. Aside from Kambi’s esports-focused partnership, the operator also partnered with esports team Astralis in 2025 through its ComeOn! brand.
The technology provider has been expanding its footprint in recent times, following strong momentum from profitable financial results in both 2025 Q2 and 2025 Q3.
Werner Becher, CEO of Kambi Group, commented: “We are delighted to welcome ComeOn Group as our latest Odds Feed+ partner. Odds Feed+ is built on the principles of quality, choice, and trust, and this partnership reflects the confidence leading operators place in Kambi’s odds service.
“By combining market‑leading pricing with the flexibility to scale and tailor their odds package on demand, ComeOn will be equipped to deliver a world‑class sportsbook experience to players across their markets.”
The return of Liquid: How two-time TI champions took the BLAST Slam VI title
Esports Team
16 Feb, 2026
Image credit: Luc Bouchon, BLAST via Flickr
TL;DR
Team Liquid stuck to its strengths, pushing its stable drafting over experimental drafts, leading to more consistent gameplay.
Largo was a highly contested hero going into BLAST Slam VI. Team Liquid not only solved Largo but also integrated him seamlessly into its lineup.
Liquid’s 3-1 grand final victory over the younger Na’Vi showcased that experience and discipline are the keys to winning in high-pressure situations.
Two-time TI champions, Team Liquid, are the new Dota 2 BLAST Slam champions. After a gruelling back-and-forth series against Na’Vi, which ended in a 3-1 victory for Team Liquid, the champions ended Tundra Esports’ four-time BLAST Slam championship reign. With its dominating victory, Team Liquid reminded the other Dota 2 teams that they’re back and, possibly, better than ever.
Not only did Team Liquid capture the title from Tundra, but they also shaped the Dota 2 competitive meta going forward. The team’s adaptability and experience overcame Na’Vi’s chaos, propelling Team Liquid to the top of the mountain once again. Here’s how they achieved this feat.
How Team Liquid became BLAST Slam VI champions
Image credit: Luc Bouchon, BLAST via Flickr
Stability over experimentation
While other teams were focused on experimental Largo-centric lineups, Team Liquid played it safe and stuck to its strengths. During the early stages of BLAST Slam VI, Liquid approached its gameplay with restraint, testing the waters with secure lanes, scalable cores, and flexible support duos that helped its cores: all the factors that made them successful in the past.
The result of this was a stable group stage, where Liquid won most of its series, only dropping a single game each to teams like Tundra, OG, and Yandex. After a 7-4 group stage, Team Liquid defeated GamerLegion during the play-ins and made it to the BLAST Slam VI playoffs in dominant fashion, placing third overall in the rankings.
During the playoffs, Team Liquid levelled up even further. The new best-of-five format suited the team very well, knocking out fan favourites like Team Falcons and OG from the Dota 2 tournament, before defeating Na’Vi to become champions.
Solving the Largo problem
Image credit: Valve
As mentioned earlier, most teams were trying to set up drafts built around Largo, sacrificing its strengths for the sake of the hero. Team Liquid was no stranger to the Bard Frog, seamlessly integrating him into its drafts without compromising the integrity of its gameplay. They used Largo to supplement their weaker heroes, offering great early-mid game heals.
When facing Largo, instead of banning the hero outright, Team Liquid would ban synergistic heroes prevalent in the BLAST Slam VI meta. Doing this ensured that Largo was reduced to nothing more than a healbot for weaker heroes, and could be safely ignored while dealing with the enemy team. Team Liquid showed discipline instead of playing a reactive game.
When they did use Largo, Liquid mostly drafted the hero for its offlane player, Ace. If they knew the hero was countered during the drafting phase, they would flex it to the support role, where tOfu would pick it up instead.
Showcasing the power of experience
Image credit: Luc Bouchon, BLAST via Flickr
While Na’Vi set the early BLAST Slam VI meta by dominating most teams with its aggressive lineup and chaotic playstyle, Team Liquid played a more structured game while biding its time. Being two-time TI champions, the members of Team Liquid were used to high-pressure situations and very rarely reacted to Na’Vi’s constant provocations in the grand finals.
The only time Liquid faltered was during game two of the grand finals, where they were dragged into Na’Vi’s unpredictable chaos. Learning from this loss, Team Liquid stuck to its strengths, focusing on early lane dominance and a methodical playstyle that slowly starved Na’Vi out of the map in the third and fourth games, dismantling them from the inside.
The last two games were masterclasses in high-level competitive Dota. Liquid quickly took towers, placed aggressive wards, and controlled contested areas, shrinking the map for Na’Vi bit by bit until they were choked out completely.
What Team Liquid’s win means for the 2026 season
Image credit: Luc Bouchon, BLAST via Flickr
Team Liquid’s monumental victory in the first major Dota 2 tournament of the year signals a competitive reset in the modern Dota 2 meta. While the early post-7.40 season showcased high volatility in drafting and overall gameplay, the meta wasn’t as defined as it is now. Liquid’s performance at BLAST Slam VI was a reminder that stability still wins championships.
Its strong performance throughout the tournament and subsequent championship win now positions Team Liquid at the forefront of the 2026 season. Teams that counted Liquid out early will now have the two-time TI champions in their crosshairs once again, formulating strategies to outplay them in the next Dota 2 tournament.
Conclusion
After Tundra Esports got knocked out by Heroic in the play-ins, it was up to a new team to stand tall and capture the Dota 2 BLAST Slam VI championship title. Team Liquid not only stepped up to the plate, but they also showed younger teams that they’re here to stay. Liquid’s quick adaptation to Patch 7.40 surprised a lot of younger teams and signalled a return to its TI form.
While Liquid had mostly been inconsistent throughout its 2025 run, its Dota 2 BLAST Slam victory could very well usher in a new era. Whether the team can maintain its momentum or if this is a single-event peak is yet to be seen, but it’s safe to say that Liquid is definitely the fan favourite going into the next Dota 2 tournament, DreamLeague Season 28.
FAQs
Who won Dota 2 BLAST Slam VI?
BLAST Slam VI was won by Team Liquid, the two-time TI champions.
When is the next BLAST Slam Dota 2 tournament?
The next BLAST Slam tournament, BLAST Slam VII, takes place on May 26, 2026.
Where do you watch the Dota 2 BLAST Slam tournaments?
BLAST Slam tournaments can be watched on BLAST’s YouTube and Twitch channels.
How did Patch 7.40 affect the Dota 2 BLAST Slam VI tournament?
Patch 7.40 introduced Largo-centric drafts that dominated the tournament. Liquid’s balanced approach to drafting was the key to its victory.
Gaming peripherals brand ZOWIE has named French Counter-Strike player Dan ‘apEX‘ Madesclaire as its latest partner.
As part of the partnership, the four-time Major champion will collaborate with ZOWIE to offer feedback during the product development process and share insights from the perspective of one of Counter-Strike’s most successful in-game leaders.
Unveiled on February 14th, apEX will also take part in sports science testing to assist ZOWIE’s refinement of creating peripherals used by professional players in high-profile tournaments across a range of titles.
Notably, the partnership is a move away from ZOWIE’s usual approach of collaborating with entire esports organisations and their rosters. On January 9th, the brand partnered with North American organisation ENVY, with ZOWIE becoming the organisation’s official monitor partner.
Following the announcement, apEX thanked ZOWIE, alongside revealing that he’s “so excited” to begin collaborating with the brand.
In recent years, ZOWIE has continued to apply a range of innovations to its esports-focused product line. In June 2025, it opened an esports science lab to apply sports science to the design of esports peripherals.
apEX isn’t the only Counter-Strike player to collaborate with ZOWIE. In recent years, fellow French player Richard ‘shox’ Papillon has represented the brand as an ambassador, frequently appearing in content showcasing products at events across the world.
ZOWIE in 2026
In addition to partnering with the world’s top players and several notable organisations, ZOWIE continues to join forces with the biggest esports tournaments. January saw it provide its range of monitors for IEM Kraków 2026, an event where apEX’s Team Vitality secured victory to cement its place as the world’s top Counter-Strike team.
The collaboration with apEX demonstrates ZOWIE’s ability to attract the biggest names to its partnership programme. As one of Counter-Strike’s most experienced players, his insight, feedback, and participation in sports science testing will prove useful in the process of developing products optimised for esports.