
TL;DR
- Heroes of Newerth Reborn launches its open beta on November 11, 2025, exclusively via the Juvio client.
- Kongor Studios, a team of HoN veterans and Project Kongor contributors, leads development with support from Garena.
- Major gameplay overhauls include 100-tick servers, role queue, remastered visuals, and new map mechanics, but some classic heroes may be missing at launch.
- Controversy surrounds the project due to Juvio’s unclear past and past mismanagement on HoN and Strife.
Before Dota 2 and League of Legends became staples of the MOBA scene, Heroes of Newerth was one of the earliest titles to introduce modern features to the genre. Developed by S2 Games and later acquired by Garena, the game became a cult classic because of its complex mechanics inspired by the original Dota.
At its peak, it boasted 150,000 concurrent players and a competitive global esports presence, fostering the next generation of MOBA talents like N0tail. Unfortunately, it wasn’t able to retain a sustainable player count and officially shut down in 2022.
In an unexpected revival, Heroes of Newerth: Reborn is set to return, rebuilt from the ground up to compete with the same games that overshadowed it over a decade ago. What’s new and when can players get their hands on it?
What is Heroes of Newerth: Reborn?
HoN: Reborn is the official revival of Heroes of Newerth, led by Kongor Studios in collaboration with Garena, who acquired the rights to the game in 2015. Kongor Studios is an indie group comprised of many of “HoN’s original developers, Frostburn Studios veterans, and current Project Kongor community contributors”.
When Heroes of Newerth first announced that the game was reaching the end of its lifecycle, Project Kongor immediately went to work to preserve the game. Fans of HoN didn’t need to wait long after its closure before the community servers went live to welcome them back. So if anyone is fit to bring back HoN to its former glory, it’s the studio that kept the game alive with its passion project.
Heroes of Newerth: Reborn: Release date
Heroes of Newerth: Reborn open beta is set to release on November 11, 2025. This version will be completely free-to-play on PC, and it will be the inaugural title for the Juvio client (formerly iGames), a proprietary launcher built by the developers themselves.
The development timeline has already had a few shifts. A closed alpha/beta was run for early backers in mid-2025. Initially slated for early July 2025, Kongor Studios announced that beta was pushed a couple of weeks later for extra polish. That phase was limited to “Genesis” supporters (players who pledged to fund the project).
Notably, the game will not be available on Steam or any other third-party platform at launch, and when asked on official channels, the devs are particularly tired of the conversation. One staff member on Discord responds to not adding the game on Steam for visibility:
Over 5000 games released in 2025 on steam didn’t make them enough money to recover the $100 cost. What im getting at is, steam taking a 30% cut of profit while not guaranteeing a 50% increase in players without steam is a huge risk.
There are no plans for HoN Reborn to release on Steam, and it will remain committed to its native platform.
Heroes of Newerth: Reborn: What’s new?
As HoN: Reborn is an officially licensed revival, Kongor Studios promised “improved graphics, performance, and a better multiplayer experience compared to its predecessor”, which includes 100-tick servers and low-latency netcode.
The campaign page for the game lists all the key features for the game:
- Visual & Audio Remaster: All models, effects, and sounds have been redone while preserving HoN’s iconic style. This also includes a modernised UI.
- 80+ Launch Heroes: A curated set of iconic heroes from the original roster, with more to come post-launch. The original HoN has 116 heroes, so some of your favourites might not be there during the open beta. While it’s fair to speculate that HoN Reborn won’t include heroes who were ported from Dota, we know that heroes like Behemoth (Earthshaker) are making it to the revival.
- Role Queue: Players can select preferred roles before matchmaking for balanced team comps. Roles play out similarly to Dota, where you’ll have more flexible roles and positions. Some heroes can even start from the early game in the jungle, leaving one sidelane without a partner.
- New Map Mechanics: Features like the Phoenix boss that give teamwide gold and a Phoenix egg that protects the player from death, Ravens for scouting, having Kongor push a lane, and more to come.
- Taunts: Say what you will about Heroes of Newerth, but its taunting game was unhinged and unmatched. HoN was infamous for its toxicity, especially since it was an early adopter of voice chat, and it looks like Reborn promises to continue the psychological warfare with emotes.
Beyond that, there’s no word yet on an anti-cheat partner or what specific anti-smurf systems will be implemented. We also don’t know the long-term funding plan: outside of the Genesis campaign.
Why is the community worried about HoN Reborn?
There are plenty of red flags in players’ minds that have veterans worrying about this revival. First, OGs are split on the new gameplay changes and whether they’re doing too much to modernise the formula.
HoN’s appeal is that it’s perhaps the last pure, hardcore MOBA experience, far away from modern Dota and League of Legends. In introducing many of the changes to HoN Reborn, it has moved away from the original feel to appeal more to fans of MOBAs today.
As one staff member on Discord explained:
People need to understand that retail HoN died for a reason, its illogical to just bring it back the same as it was before and expect it to succeed. Not only do we want to retain existing players, but we also need to attract new players who haven’t played MOBAs/players from other MOBAs.
Next, Juvio is an unknown platform, and there’s scepticism around its past. Originally known as iGames, the platform was previously criticised because of its vague messaging about its currency system, which some speculated was tied to blockchain or crypto integrations. Kongor Studios has said that the platform doesn’t have any connection to crypto and NFTs.
Although Kongor Studios has since clarified that HoN: Reborn will not use any form of cryptocurrency, and that the Juvio Wallet is simply a traditional store credit system. Regardless, HoN Reborn not releasing on Steam or even Epic Games would severely limit its visibility on launch.
Cash grab or honest redemption?
The biggest concern is about Marc “Maliken” DeForest, the former director and face of Heroes of Newerth during its peak years. Maliken is a polarising figure and was the source of multiple controversies that contributed to HoN’s toxic community culture, mismanagement, and eventual decline.

After S2 Games shifted its focus from Heroes of Newerth to a new MOBA project called Strife in 2013, they attempted to fix many of HoN’s underlying problems. But in doing so, this left Heroes of Newerth without much support, and eventually the rights were sold off in 2015, and development was handled by Frostburn Studios. The worst part is that the project collapsed, and S2 Games laid off most of its remaining staff without public warning.
Fast forward to today, the million-dollar question is how involved Maliken is in HoN: Reborn, especially given that some former Frostburn developers and Project Kongor contributors now work at Kongor Studios. Although the studio has not officially listed Maliken as part of the team, neither have they publicly denied his connection.
However, a quick visit to his LinkedIn shows that Marc DeForest is the executive producer of iGames (rebranded to Juvio), and HoN Reborn will be the flagship title of the platform. Maliken’s reputation and iGames’ bad first impression are precisely why every public discussion of HoN Reborn quickly turns into a warzone, where once loyal fans are telling everyone to be more cautious.
Conclusion
All that said, why does this matter? HoN Reborn is more than a simple revival of an old title; it’s a nostalgic game that helped hook a generation into MOBAs during its peak. For this comeback to work, Kongor Studios needs to do more than update textures or change the whole formula; it also needs to earn the trust of its community.
While it’s definitely tiring on the dev team to keep hearing the same arguments, some empathy and open communication can ease anxiety and show that this time things will be different.
That being said, the open beta is only a week from now, and this will be HoN Reborn’s first real exposure to the public. If Kongor Studios is serious about bringing HoN back to its former glory, it all depends on how they respond to the feedback before the full release.
FAQs
What is Heroes of Newerth: Reborn?
Heroes of Newerth: Reborn is a revival of the HoN from Kongor Studios. It’s built from the ground up and will contain many new features and overhauls to the classic MOBA.
When is Heroes of Newerth: Reborn coming out?
Heroes of Newerth Reborn’s release date is still unknown, but the open beta is coming on November 11, 2025.
Is Heroes of Newerth: Reborn available on Steam?
No, HoN Reborn will not be available on Steam. It will be the flagship game of the Juvio platform (formerly iGames).
Can I keep my Project Kongor account for HoN Reborn?
No, players can’t transfer their account data from Project Kongor to HoN Reborn, and they’ll have to start on a fresh account. Additionally, this also applies to accounts from the original HoN from Garena.
REFERENCES
- Reborn Reveal – Behemoth (YouTube)
- Reborn Reveal – Phoenix (YouTube)
- Message to Dev’s on Reborn: Less is MORE when it comes to moba’s (Reddit)
- Heroes of Newerth: Reborn on the iGames Platform (Reddit)
- S2 Games laid off over 25 employees today (Reddit)
The post Heroes of Newerth Reborn: Everything we know appeared first on Esports Insider.

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