Valve’s closed alpha game, Deadlock, has clocked a 90% lower player count over the past several months, causing some to doubt the game’s success.
However, there is much more to the game’s progress than its player count. This is due to the nature of pre-publishing releases and the game development process.
A full breakdown of how their alpha release is managed and where other statistics play a role reveals a more interesting picture.
Player count – statistical nail in the game’s coffin?
Continue reading Deadlock player count drops 90% – what does this really mean?









